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Community Crunch #78: Primitive Plus Update + Community Contests!

Hey Survivors! Welcome to the latest edition of the Community Crunch! Happy 2017! :Jerbhi:

Primitive Plus Update!

Hello to all my fellow survivors!

While it may seem that Primitive+ has reached a stalling point, I can assure you that there is a ton of work being done behind the scenes.  As we near closer to the inevitable launch of the core game, I’ve been brainstorming on how that content will interact with Primitive+.  In order for primitive players to experience the same gameplay I’ve realized that Primitive+ will need a tek tier of it’s own!

While you shouldn’t expect anything too futuristic or outside of what’s generally considered primitive, there may be some things that don’t align with the core primitive experience that a lot of players seek.  Certain compromises will have the be made so that things like end-game content that might be nestled inside of high level caves are achievable for those on Primitive+

In the next update you can expect to see Primitive+ updated to be in line with the current ARK version in terms of content and gameplay.  There will also be some new content in the next patch that I’ve been working on.  Going forward, there will be a monthly update that adds new content and refines things that already exist.  The last patch will contain only balance changes and bug fixes.  I don’t want to leave you out of the loop on what’s in store for the future, so without further ado, the tentative 1.4 patch list scheduled for 1/15.  Keep in mind this will not include the bug fixes that will be included (I’ll be sure to update the patch notes to include bug fixes as we near closer to the patch date).

Primitive Plus 1.4

  • Compound Bow – Increased accuracy / More damage
  • New Lumber Structure Tier – New Windows/Doors
  • New Brick/Concrete Tier
  • Advanced Workbench – Reduces the overall cost (resources) of items crafted
  • Yurt – A tent that you may drop and pick up which also allows for structure placement
  • Cooking Recipes
  • Memory usage reduced / texture optimization

Here’s a few more things that are on the drawing board for future patches:

  • Alchemy Table
  • Rope Bridge
  • Battering Ram
  • Greek Fire
  • Throwing Daggers
  • Blow Gun
  • More cooking recipes
  • Industrial Forge

Keep in mind, things that are on the drawing board are tentative.  Be sure to check future posts for the specifics of what’s going into each patch. OK, back to the lab!

Ced

Community Contests!

Player Procedurally Generated Maps!

The Procedurally Generated Map system allows players to make their own ARK maps by determining a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! Let’s check out the entries for this weeks contest! This week’s contest winner is…

“Autumn Ponds” by Kovko!

PGTerrainPropertiesString=MapSeed=575;LandscapeRadius=1.0;Water Frequency=6.347923;Mountains Frequency=7.780145;Mountains Slope=1.667641;MountainsHeight=0.898787;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.525611;RWBiomeSize=0.228408;MountainBiomeStart=-0.688047;MountainsTreeDensity=0.01;JungleBiomeStart=-0.684617;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.7;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
PGLastPreset=0

NVidia Ansel Photography Contest

Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel — a revolutionary new way to capture in-game shots.  Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset.

Learn more about these features from the NVIDIA blog.

Now let’s get to the contest!

There were 3 potential categories for survivors to enter their shots into and they were the following:

Three Categories

Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

And now without further ado, here are your entries!

You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes

Super Resolution!

Winner!

GravesAJ – By the Light of the Moon

Honourable Mentions!

What lies unseen – Morgengrau

Wolf Angelus – Jerboa Family Portrait

Wolf Angelus – Death Arises

Morgengrau – Want a hug

Morgengrau – Hello Darkness my old Friend

GravesAJ – Waiting for Raptor Claus

Panoramic 360 Stereoscopic 3D!

Winner!

EXFIB0 – Winter Wonderland

Honourable Mentions!

KISHKO – Icelands

EXFIB0 – Desert

KISHKO – Crystal Cave

Freeform!

Winner!

Seggzy – RELEASE THE KRAKEN

Honourable Mentions!

Wolf Angelus – Ark Fighter -Tournament Edition

GravesAJ – Raptor Claus Is Coming To Town!

ARKVideo!

This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

And without further ado, the ARKVideo for Community Crunch 78 is…

Center Boss Battle – Lava Jump Puzzle – EPIC FINALE – Pooptopia – S2E61 by kortniechan Gaming

This hilarious let’s play video features Kortniechan and friends taking on the bosses on The Center map as well as attempting the lava jump puzzle. Definitely check it out if you are looking for some laughs.

ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

The ARKitect for Community Crunch 78 is…

Wolf’s Titanboas and Ladders! (With “Dice Roll” Mechanic) by Wolf Angelus!

The amount of effort and detail put into this build is incredible, we’re super impressed! I want to play this. :D

Fan Feature!

How To Start In ARK: Survival Evolved – Where to spawn; How to level fast; Etc. by EXFIB0

Ark Survival Warship! – Dodo Devastator by TRanger

ECO’S TEK DECOR MOD – ARK EVOLUTION by VIRTUAL REALMS

What Is The Range Of A Pachyrhinosaurus’ “Spray” Essence? | ARK Labs Testing by ShipWrekt

Beach-Side Villa- Ark Building Montage Monday EP 1 by RYANT1UM

Snowy Mountain Retreat- Ark Building Montage Monday EP 2 by RYANT1UM

DO IT YOURSELF CHRISTMAS DINNER with TINY VIKING by VIRTUAL REALMS

Chalico Tower Battle Ep10 : IronMine on Gaming Evolved by Arahli The Geek

SAY CHEESE | ARK Survival Evolved by GamerPerfection

eco’s Tek Decor | ARK: Survival Evolved | Tek Mod by eco

ARK: Solo Tame Tusoteuthis Squid by GEonWAR 

ARK Babies by Darken-Si

Source: http://steamcommunity.com/profiles/76561198200524745/images/

Finished Cerato’s model by milokamilo

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=836415656

Thylacine by Bekichu

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=831734581

Specimen Class #001 by jordanisgreat

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=835465838

Calamus Amurensis (Moana) by kazmanian45

Pachyrhino VS Allo by WIM

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=826409466

Dragon in Scorched Earth by Nik

Source: http://steamcommunity.com/sharedfiles/filedetails/?id=832312570

That’s it for this post guys!

Much love,
Wildcard Jen & the ARK: Survival Evolved Team

:Jerblove:

 

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